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Welcome!

Welcome to Dan Casas' webpage, a PhD candidate at the University of Surrey, working at the Centre for Vision Speech and Signal Processing. My research is in the area of Computer Graphics and Animation, mainly related with human motion. Please, find out more about myself reading my biography and checking out my research.


News

12th March 2014
Our paper 4D Video Textures for Interactive Character Appearance has been accepted for EUROGRAPHICS 2014, and will be presented in Strasbourg (France) on April 7-11, 2014.

24th January 2014
I successfully defended my Ph.D. dissertation! Thesis committee were Prof. Richard Bowden from University of Surrey and Prof. Christian Theobalt from Max Planck Institute, and my thesis advisor Prof. Adrian Hilton.

15th June 2013
Our paper titled Animation Control of Surface Motion Capture has been accepted for publication to IEEE Transactions on Cybernetics. Preprint now available!

20th December 2012
Following the invitation received from the editors, an extended version of our paper from the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2012 has been accepted to IEEE Transactions on Visualization and Computer Graphics. The paper is titled Interactive Animation of 4D Performance Capture.

19th March 2012
Our paper 4D Parametric Motion Graph for Interactive Animation won the Honorable Mention for the Best Paper Award at the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2012.

24th December 2011
Our paper 4D Parametric Motion Graph for Interactive Animation has been accepted for the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2012, which will be held in Orange County, California during March 09th-11th 2012.

4th September 2011
I will be doing an internship in the R&D department at Framestore in London for the next 3 month. Looks like I will be working in projects related with volume rendering and ray casting in OpenGL.

15th August 2011
Our paper Parametric Control of Captured Mesh Sequences for Real-time Animation has been accepted for the 4th International Conference on Motion in Games, MIG 2011, which will be held in Edinburgh, UK, November 13-15 2011.

22nd October 2010
Short paper paper accepted for the 8th European Conference on Visual Media Production, CVMP 2010, which will be held in London, 17-18th November 2010.

9th July 2010
Poster accepted for the Symposium on Computer Animation 2010, which took place in Madrid from July 2nd to July 4th 2010. The paper of the poster, which is called Interactive Parametric Control of Mesh Sequences, can be download from here.